New Turret {{ currentPage ? currentPage.title : "" }}

Ok, we’ve created a new turret. Now we need to configure it. You are able to change all meshes, but you should know some information about that:

  • The MinigunMesh MUST has the following sockets:

  • The cannon mesh also MUST has the following socket:

You can see the PenetrationZone_1 blueprint. I will tell you more about this type of class later. You just know that this is a special damage catcher.

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