How to add your map
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Add BP_MapScreenshot to your map. It will automatically calculate where it should be placed(by default, (0,0,0)). If your map has high places (e.g. L_Overview => SM_Building_5_MY) then place "SceneCaptureComponent" higher. We use Z=2000. Change Projection type to Orthographic. Also, change the “Ortho Width” value so that map doesn’t have black frames. (1)
Find the "RT_MapScreenshot" map and right click => select "Create Static Texture". (2)
Open the WB_MainUI widget and change the “Image” parameter of “WB_Minimap_Optimized” component. Paste the texture you created earlier here. (3)
Change the “Map Length To Center” float parameter. You can calculate it very simple. (4)
![](https://media.wikiful.com/b08545b0-5a6b-4aba-b2b2-2b471dfa83db/b7deeafc-1b96-4236-8506-82b0b8e4e57e/1-786.png)
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![](https://media.wikiful.com/b08545b0-5a6b-4aba-b2b2-2b471dfa83db/fa2ac770-47d8-42a1-ae96-d8b4a5bb1190/3-300.png)
![](https://media.wikiful.com/b08545b0-5a6b-4aba-b2b2-2b471dfa83db/4bdba86c-a2b0-4f3b-b52b-f8622e225b30/4-300.png)
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