PlayerController And ModeBase {{ currentPage ? currentPage.title : "" }}

PlayerController:UltimatePlayerController

  • After exiting a survival game, players do not destroy it by checking bDisableLeaveDestroy

  • The controller in the plugin has implemented refreshing the backpack of the control character when receiving control and closing inventory permissions and notification UI when removing control. If you do not use the controller, please implement it yourself (refer to OnPostess and ClientRestartImplementation)

GameMode:AUltimateGameMode

  • The plugin has overloaded SpawnDefaultPawnFor_ Implementation prohibits automatic character creation. After turning on bDisableSawnDefaultPawn, you can

  • For Character Creator

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