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System

Functions

CharacterStatusSystem

LevelSystem、ExpSystem、StatusSystem、LevelPointSystem、Attack computing system(Simple Critical Hit Calculation)

ColdDownSystem

Customizable cooling system with cooling names

DescSystem

Custom name and default name

BuffSystem

Sound、Effect、and Custom Buff

Can be used to restore health, increase experience, freeze everything you want for players

BasicActor

Buildings, containers, projectiles (arrows, sword energy, etc.), dropped packages, dropped individual items

InteractiveSystem

Different entities achieve different interactions, which can be used for functions such as opening doors, igniting furnaces, riding, and opening backpacks. Everything can be customized to achieve effects and permissions

InventorySystem

Individual item attributes, customizable classification, excellent item editor

Item creation, repair, equipment bar, shortcut bar, random and designated enhancements, durability, decay, usage, attributes, level restrictions, etc

Calculation of the delay time for making refrigerators

Split item stacking, limit inventory item types, item star rating

HarvestSystem

Materials can be collected from plant entities such as plants, shrubs, small stones, rocks, trees, etc,Include Pickup and Collection,Customizable RandomItemsRandomProbabilityWeaponCollectionAddition

CollisionSystem

Used for collision detection of weapons, characters, and projectiles, multiple Hitboxes with different damage ratios can be set in the same animated montage, and damage groups, damage ratios, and card frames can be customized

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