InteractionTarget {{ currentPage ? currentPage.title : "" }}

Interaction target component:UUltimateInteractionComponent

  • Please add to the player controller under PlayerController

  • Used to select the target for current interaction and store default and currently interactive commands

  • This component is a client specific component and will not be called by the server

Variable/Function

Explain

TraceIntervalSecond(Setting)

The inspection interval should not be too fast, otherwise it may get stuck

Commands

All interactive commands currently available to the target, UI usage

DefaultCommand

Default interaction command for quick interaction with E key

bCommandValid

Is the current command empty or has no target

CameraTraceDistance(Setting)

Camera inspection distance

MaxCommandDistance(Setting)

Maximum Command Query Distance

TargetActor

Target Actor

OnTargetRemoved(Override)

Called when the target disappears, note: not destroyed by the target

OnTargetChanged(Override)

Called during target switching, note: not target destruction

UseCommandTrace

Target selector specific implementation function

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