InteractionSystem {{ currentPage ? currentPage.title : "" }}

InteractionSystem:UltimateCommandComponent、UltimateInteractionComponent、PrimalCommand

Purpose: add a system for Actor that can be used interactively by players. The interactive content and effect can be customized, such as opening the door, opening the backpack, riding, releasing animals and other interactive operations. The operation instruction is composed of a target entity (TargetActor) and a CommandID

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