animals are mobs that bring more life to the game, they can be companions, useful to obtain items in your survival world, or even add danger to the player..
In Survivetest you will find some animals:
Bee
health points = 2
classification = animal
behavior = passive
drop = “ honey “
spawn = “ group flower “
Bunny
health points = 4
classification = animal
behavior = passive
drop = “ rabbit raw , rabbit hide “
spawn = “ Group Grass “
Chicken
health points = 10
classification = animal
behavior = passive
follow = “ seed wheat , seed cotton , seed oat”
drop = “chicken raw , chicken feather”
spawn = “ Dirt with Grass “
Cow
health points = 20
classification = animal
behavior = neutral
damage = 4
follow = “ wheat ,grass ,oat“
drop = “meat raw , leather “
spawn = “ Group Grass “
Kitten
health points = 10
classification = animal
behavior = passive
follow = “rat”
drop = no
spawn = “ Group Grass “
Penguin
health points = 10
classification = animal
behavior = passive
drop = no
spawn = “ Snow Block “
Rat
health points = 4
classification = animal
behavior = passive
drop = no
spawn = “ Stone “
Sheep
health points = 10
classification = animal
behavior = passive
follow = “ wheat , grass , oat”
drop = “ wool , mutton_raw “
spawn = “ Dirt with Grass “
Warthog
health points = 15
classification = animal
behavior = neutral
damage = 2
follow =” potato ,apple “
drop = “ pork raw “
spawn = “ Dirt with dry Grass “
Horse
“ Can be used as a mount"
health points = 16
classification = animal
behavior = passive
follow = “ wheat , apple , oat “
drop = leather
spawn = “Dirt with Grass “
Frog
health points = 5
classification = animal
behavior = passive
follow = “ bee “
drop = no
spawn = “ Dirt with Rainforest Litter “
Birdie
health points = 8
classification = animal
behavior = passive
follow = “seed wheat , seed cotton “
drop = feathers
spawn = “ air “ ,
crow
“ This mob can remove Wheat, Potato and Carrot blocks when spawning,
but it happens rarely..”
health points = 8
classification = animal
behavior = neutral
damage = 3
follow = “seed wheat , seed potato , seed carrot “
drop = feathers
spawn = “ air “ ,
Fish
health points = 5
classification = animal
behavior = passive
drop = fish
spawn = "Water"
Spider
“ Docile during the day and aggressive during the night…”
health points = 15
classification = monster
behavioro = neutral
damage = 3
drop = string
spawn = “ Dirt with Grass , Dirt with Coniferous Litter, Stone “
These animals below are different, they can follow the owner, help in battles, in addition to having higher Health points than other animals :
Dog
health points = 45
classification = Npc
behavior = passive
follow = bones and meat
drop = no
spawn = “Dirt with Grass “
Bat
health points = 30
classification = Npc
Behavior = passive
follow =blueberries
drop = no
Spawn = “ air “
Duck
health points = 40
classification = NPC
behavior = passive
follow = “seed wheat , seed cotton “
drop = feathers
Spawn="Water"
These animals cannot be tamed and have hostile behavior :
Small Shark
health points = 6
classification = Monster
behavior = hostile
damage = 3
drop= no
Spawn = "Water"
Bear
health points = 30
classification = monster
behavior = hostile
damage = 5
drop = leather
Spawn = " Dirt with Coniferous Litter "
Capybara
“ If you click while holding an apple, the apple will appear in the capybara's mouth... “
health points = 45
classification = animal
behavior = passive
follow = “ papyrus “
drop = no
Spawn = " Dirt with Rainforest litter "
Crocodile
health points = 15
classification = monster
behavior = hostile
damage = 5
drop = leather
Spawn = " Dirt with Rainforest litter "
Crab
health points = 10
classification = animal
behavior = passive
drop = “ Raw crab meat “
Spawn = " Sand "
Tame :
To tame the animals is very simple, click on the animal with the right mouse button, holding the item from which it follows .
Capturing:
To capture, you need to manufacture a “ magic lasso”, by clicking the right mouse button on the animal, holding the magic lasso, an egg will be added to your inventory with all the information about your animal ....
Nametag:
Animals can also be named, using a "Nametag", click on the animal holding the badge and name whatever you want...