Animals {{ currentPage ? currentPage.title : "" }}

animals are mobs that bring more life to the game, they can be companions, useful to obtain items in your survival world, or even add danger to the player..

In Survivetest you will find some animals:

Bee

health points =   2

classification = animal

behavior = passive

drop = “ honey “

spawn = “ group flower “

Bunny

health points = 4

classification = animal

behavior = passive

drop =  “ rabbit raw , rabbit hide “

spawn = Group Grass “

Chicken

health points = 10

classification = animal

behavior = passive

follow = “ seed wheat , seed cotton , seed oat”

drop =  “chicken raw , chicken feather”

spawn = “ Dirt with Grass

Cow

health points =  20

classification = animal

behavior = neutral

damage = 4

follow = “ wheat ,grass ,oat

drop = “meat raw , leather “

spawn = Group Grass “

Kitten

health points = 10

classification = animal

behavior = passive

follow = “rat”

drop =  no

spawn = Group Grass “

Penguin

health points = 10

classification = animal

behavior = passive

drop = no

spawn = “ Snow Block

Rat 

health points = 4

classification = animal

behavior = passive

drop =  no

spawn = “ Stone “

Sheep 

health points = 10

classification = animal

behavior = passive

follow = “ wheat , grass , oat”

drop =  “ wool , mutton_raw

spawn = “ Dirt with Grass

Warthog 

health points = 15

classification = animal

behavior = neutral

damage = 2

follow =” potato ,apple “

drop =  “ pork raw “

spawn = “ Dirt with dry Grass

Horse

“ Can be used as a mount"

health points = 16

classification = animal

behavior = passive

follow = “ wheat , apple , oat “

drop =  leather

spawn = “Dirt with Grass

Frog

health points = 5

classification = animal

behavior = passive

follow = “ bee “

drop =  no

spawn = “ Dirt with Rainforest Litter

Birdie

health points = 8

classification = animal

behavior = passive

follow = “seed wheat , seed cotton “

drop =  feathers

spawn = “ air “ ,

crow

This mob can remove Wheat, Potato and Carrot blocks when spawning,

but it happens rarely..

health points = 8

classification = animal

behavior = neutral

damage = 3

follow = “seed wheat , seed potato , seed carrot “

drop =  feathers

spawn = “ air “ ,

Fish

health points = 5

classification = animal

behavior = passive

drop = fish

spawn = "Water"

Spider

“ Docile during the day and aggressive during the night…”

health points = 15

classification = monster

behavioro = neutral

damage = 3

drop =  string

spawn = “ Dirt with Grass , Dirt with Coniferous Litter, Stone

These animals below are different, they can follow the owner, help in battles, in addition to having higher Health points than other animals :

Dog

health points = 45

classification = Npc

behavior = passive

follow = bones and meat

drop =  no

spawn = “Dirt with Grass

Bat

health points = 30

classification = Npc

Behavior = passive

follow =blueberries

drop =  no

Spawn = “ air “

Duck

health points = 40

classification = NPC

behavior = passive

follow = seed wheat , seed cotton “

drop = feathers

Spawn="Water"

These animals cannot be tamed and have hostile behavior :

Small Shark

health points = 6

classification = Monster

behavior = hostile

damage = 3

drop= no

Spawn = "Water"

Bear

health points = 30

classification = monster

behavior = hostile

damage = 5

drop = leather

Spawn = " Dirt with Coniferous Litter "

Capybara

If you click while holding an apple, the apple will appear in the capybara's mouth... “

health points = 45

classification = animal

behavior = passive

follow = papyrus “

drop = no

Spawn = " Dirt with Rainforest litter "

Crocodile

health points = 15

classification = monster

behavior = hostile

damage = 5

drop = leather

Spawn = " Dirt with Rainforest litter "

Crab

health points = 10

classification = animal

behavior = passive

drop = “ Raw crab meat “

Spawn = " Sand "

Tame :

To tame the animals is very simple, click on the animal with the right mouse button, holding the item from which it follows .

Capturing:

To capture, you need to manufacture a “ magic lasso”, by clicking the right mouse button on the animal, holding the magic lasso, an egg will be added to your inventory with all the information about your animal ....

Nametag:

Animals can also be named, using a "Nametag", click on the animal holding the badge and name whatever you want...

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