Projectile Setup
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Projectile Class: Set projectile class. To add more projectiles with different trails, simply create a child and set the new trail VFX and any other variables you desire to change or add.
- Projectile Speed: Bullet speed. 
- Bullet Per Shot: Number of bullets in one shot. Shotgun for example got more than one. 
- Damage: Weapon damage. 
- Critical Damage Multiplier: Headshot damage modifier. Note: Target must have head bone, otherwise you can change this inside the projectile BP. 
- Is Ricochet: Ricochet option. 
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