Projectile Modes
{{ currentPage ? currentPage.title : "" }}
Navigate to the component folder and open AC_BulletHell_Pro. There are 5 modes (patterns) types you can use:

- Direct Projectile: Spawn straight projectiles without any patterns or form. 
- Grid Projectile: Spawn projectiles in a straight grid form 
- Arc Projectile: Spawn projectiles in an arc form 
- Shockwave Projectile: Spawn projectiles in a circular form 
- Peacock Projectile: Spawn projectiles in cone form 
You can call these spawners directly in a blueprint actor or in animation using pre-made anim notifes.
There is a plan to add many more forms and styles in near future.
{{{ content }}}