The QTE (Quick Time Event) System adds cinematic and skill-based interactions during combat.
- Triggered Events: QTEs activate in specific situations, such as finishing moves, counterattacks, or enemy grapples. 
- Timed Inputs: Players must press a button or perform an action within a short window to succeed. 
- Dynamic Outcomes: Success can lead to powerful executions, extra damage, or unique animations, while failure may result in taking damage or missing an opportunity. 
- Cinematic Sequences: QTEs often feature slow-motion effects or dramatic camera angles to enhance immersion. 
- Boss Interactions: Some bosses may have QTE phases where players must react quickly to avoid deadly attacks or land decisive blows. 
- QTE can be used in world interactions as well, such opening doors… 
This system ensures combat remains engaging while rewarding quick reflexes and precision.