1. Setup
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Game State
1. Create a new Blueprint Class and pick as Parent GameStateBase.

2. Add SP8_GameState_ChatComponent as Component to your new GameState.

3. Set your Game State Class inside the Project Settings to your new created GameState.

Actor
1. Open your Player Actor. I will use as an example the BP_ThirdPersonCharacter.
You can use any type of Blueprint as long it contains an Actor as Parent.
2. Add SP8_ChatComponent as Component to your Actor.

3. Add SP8_BPI_Chat as Blueprint Interface to your Actor.

4. Add your Player Actor to your Game Mode.

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