This wiki collects resources to accompany the virtual presentation by Dr. Jenelle Hodges and John Marc Green for AACE’s E-Learn 2018 Conference. This research project is a work-in-progress.
UAB FULLY ONLINE INSTRUCTIONAL DESIGN AND DEVELOPMENT PROGRAM
https://www.uab.edu/education/home/ci/instructional-design-development
ONLINE ARTICLES
Cathy Moore - “Connect with Haji Kamal” Branching Scenario for U.S. Army
http://blog.cathy-moore.com/2010/05/elearning-example-branching-scenario/
Christy Tucker - Scenario-based learning; branching storylines
https://christytucker.wordpress.com/storytelling-and-scenarios/
Christy Tucker - Building prototypes in Twine
https://christytucker.wordpress.com/2017/12/05/branching-scenario-prototype-in-twine/
“Designing Branching Narrative” - Paul Nelson - Adding “states” to narratives
https://thestoryelement.wordpress.com/2015/02/11/designing-branching-narrative/
Identifying Design Patterns for Branching Storylines - Sam Kabo Ashwell
https://heterogenoustasks.wordpress.com/2015/01/26/standard-patterns-in-choice-based-games/
Hidden structure of “Choose Your Own Adventure” Books
https://www.atlasobscura.com/articles/cyoa-choose-your-own-adventure-maps
Early Hand-Drawn maps of “Choose Your Own Adventure” Books
https://www.atlasobscura.com/articles/choose-your-own-adventure-cyoa-books-hand-drawn-maps
SOFTWARE
Twine - Branching Storyline writing software for Mac & PC
Twine Tutorial - Adam Hammond
http://www.adamhammond.com/twineguide/
Mindnode - Mindmapping software and app for Mac & iOS
Choice of Games - Interactive Novels, Make your own game, Blog, Hosting
“How to write a long interactive novel…”