Upgrade to 2.0 {{ currentPage ? currentPage.title : "" }}
  • Configure the new Damage Calculation Class following the chapter in this guide

  • Check the new Anim Blueprint in the plugin (or in the sample project), you can directly copy paste the entire graph your AnimBP

  • Configure the new Locomotion System in the AnimBP

  • Re-Add items to your Equipment Component

  • Re-add your AVAILABLE SLOTS in the Equipment Component

  • Check your default gameplay tags in project Settings -> ACF. Weapons lot have been renamed as ItemSlot

  • Add a Craftmanager in GameState with an ItemGenerationSlot for procedural item generation and ACFCrafting Recipe for recipes

  • Check Sockets Name in the weapons (the name of the property has changed)

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